PSL 2020/21 Hall of Fame
PSL 2020/21 dimension champions derived from CricketStudio ball-by-ball aggregation of Cricsheet CC BY 3.0. Five categories: Powerplay Dominator (≥30 PP balls), Death Specialist (≥15 death balls), Consistency Engine (≥30 balls, ≥1 dismissal), Wicket Merchant, and Boundary Blitz.
PP Blitz
Powerplay Dominator
ISLAMABAD-UNITED
Floor: ≥30 powerplay balls faced · Sample: 24 balls (pp)
Death Grip
Death Specialist
ISLAMABAD-UNITED
Floor: ≥15 death balls bowled · Sample: 24 balls bowled (death)
Mr Reliable
Consistency Engine
ISLAMABAD-UNITED
Floor: ≥30 balls faced, ≥1 dismissal · Sample: 285 balls · 7 innings
Top Bowler
Wicket Merchant
Six Machine
Boundary Blitz
Frequently asked questions
- Who was the PSL powerplay dominator in PSL 2020/21?
- PR Stirling was the PSL 2020/21 powerplay dominator with a pp strike rate of 220.8 (24 balls (pp)). Team: ISLAMABAD-UNITED.
- Who was the PSL death specialist in PSL 2020/21?
- Hasan Ali was the PSL 2020/21 death specialist with a death economy of 4.50 (24 balls bowled (death)). Team: ISLAMABAD-UNITED.
- Who was the PSL consistency engine in PSL 2020/21?
- Babar Azam was the PSL 2020/21 consistency engine with a batting avg of 96.5 (285 balls · 7 innings). Team: ISLAMABAD-UNITED.
- Who was the PSL wicket merchant in PSL 2020/21?
- S Mahmood was the PSL 2020/21 wicket merchant with a wickets of 15 (133 balls · 15 wkts). Team: PESHAWAR-ZALMI.
- Who was the PSL boundary blitz in PSL 2020/21?
- Sharjeel Khan was the PSL 2020/21 boundary blitz with a sixes of 15 (137 balls · 8 innings). Team: HYDERABAD-KINGSMEN.
- How are PSL Hall of Fame dimension winners selected?
- Winners are the top qualifier per dimension meeting the sample-size floor: ≥30 powerplay balls (PP Dominator), ≥15 death balls (Death Specialist), ≥30 balls + ≥1 dismissal (Consistency Engine). Wicket Merchant and Boundary Blitz count all qualifying deliveries.
- Where does CricketStudio's PSL data come from?
- PSL data is sourced from Cricsheet CC BY 3.0 and processed by the CricketStudio SETU ball-by-ball aggregation pipeline.